The Blood of Dawnwalker · Abilities

Dawnwalker Abilities

Explore Swordmastery, Witchcraft and Vampirism abilities. Compare each rank’s effects and costs, distinguish active and equipped effects, and find their manuals.

Abilities
27
Ranks
108
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Open an entry for every rank, learning cost and unlock requirement.

27 of 27 abilities
SwordmasteryEquipped effect

Increases Attack Damage after using Active Abilities. This Ability works passively once equipped in Active Ability panel.

Form
Human & vampire
Ranks
4

All ranks: 7 skill points · 5 time segments

SwordmasteryActivated

Critical Attack with a chance of Decapitating the target.

Form
Human & vampire
Ranks
4
Activation
2 Activation Charges

All ranks: 7 skill points · 5 time segments

WitchcraftUtility

Activates dormant magic in places of power scattered throughout the Valley. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Human
Ranks
4

All ranks: 3 skill points · 0 time segments

VampirismActivated

Explodes target. Bosses receive Damage instead.

Form
Vampire
Ranks
4
Activation
3 Activation Charges 25% Health

All ranks: 7 skill points · 4 time segments

SwordmasteryActivated

Weapon Area Attack.

Form
Human & vampire
Ranks
4
Activation
2 Activation Charges

All ranks: 7 skill points · 5 time segments

WitchcraftActivated

Deals Damage over time to a target.

Form
Human
Ranks
4
Activation
1 Activation Charge 15% Health

All ranks: 7 skill points · 5 time segments

SwordmasteryActivated

Charge dealing Damage and Stunning a target and everyone on your way.

Form
Human & vampire
Ranks
4
Activation
1 Activation Charge

All ranks: 7 skill points · 5 time segments

WitchcraftUtility

Allows you to speak with restless souls. Use together with objects associated with the dead to obtain additional information. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Human
Ranks
4

All ranks: 3 skill points · 0 time segments

VampirismEquipped effect

Increases Damage of Active Abilities, the higher your Health percentage is. This Ability works passively once equipped in the Active Abilities panel.

Form
Vampire
Ranks
4

All ranks: 7 skill points · 5 time segments

WitchcraftEquipped effect

Extends Duration of currently active Witchcraft Abilities with each landed Attack, Block and Perfect Block. This Ability works passively once equipped in the Active Abilities panel.

Form
Human
Ranks
4

All ranks: 7 skill points · 5 time segments

VampirismUtility

Instantly Kill a target below you. Bosses receive Damage instead. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Vampire
Ranks
4

All ranks: 6 skill points · 4 time segments

SwordmasteryActivated

Stuns and Damages a target and makes them vulnerable to Active Abilities.

Form
Human & vampire
Ranks
4
Activation
1 Activation Charge

All ranks: 7 skill points · 5 time segments

WitchcraftActivated

Blocks Damage and Reflects it back to the enemy.

Form
Human
Ranks
4
Activation
1 Activation Charge 10% Health

All ranks: 7 skill points · 5 time segments

WitchcraftUtility

Gain Haste in exploration by briefly slowing down the world around you. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Human
Ranks
4

All ranks: 4 skill points · 0 time segments

VampirismActivated

Mind Control a target and force him to Fight on your side. Can't be used on Bosses.

Form
Vampire
Ranks
4
Activation
2 Activation Charges 30% Health

All ranks: 7 skill points · 4 time segments

VampirismActivated

Stuns all enemies in front of you, Weakens their Defence and Attack Damage. Blocking their attacks reflects Damage back at them.

Form
Vampire
Ranks
4
Activation
1 Activation Charge 20% Health

All ranks: 7 skill points · 4 time segments

WitchcraftActivated

Area Attack and Stun on target. Attacking the target triggers additional Area Attacks.

Form
Human
Ranks
4
Activation
2 Activation Charges 40% Health

All ranks: 7 skill points · 5 time segments

VampirismEquipped effect

Health Regeneration chance after Block. This Ability works passively once equipped in the Active Abilities panel.

Form
Vampire
Ranks
4

All ranks: 7 skill points · 4 time segments

VampirismActivated

Slows down Time around you.

Form
Vampire
Ranks
4
Activation
1 Activation Charge 15% Health

All ranks: 7 skill points · 4 time segments

VampirismUtility

Shapeshift into a Wolf and gain Haste in exploration. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Vampire
Ranks
4

All ranks: 4 skill points · 0 time segments

VampirismEquipped effect

Bleed chance on your Weapon or Claw Attacks. This Ability works passively once equipped in the Active Abilities panel.

Form
Vampire
Ranks
4

All ranks: 7 skill points · 5 time segments

WitchcraftActivated

Lifesteals target over time and keep him away.

Form
Human
Ranks
4
Activation
2 Activation Charges 15% Health

All ranks: 7 skill points · 5 time segments

WitchcraftActivated

Higher Critical Chance and Critical Damage on target.

Form
Human
Ranks
4
Activation
1 Activation Charge 35% Health

All ranks: 7 skill points · 5 time segments

SwordmasteryEquipped effect

Boosts Attack Speed after Perfect Block. This Ability works passively once equipped in the Active Abilities panel.

Form
Human & vampire
Ranks
4

All ranks: 7 skill points · 5 time segments

WitchcraftEquipped effect

Regenerates Health after using Active Abilities. This Ability works passively once equipped in the Active Abilities panel.

Form
Human
Ranks
4

All ranks: 7 skill points · 5 time segments

VampirismUtility

Restores Health by drinking target’s blood. This Ability doesn't take up a common slot in the Active Abilities panel.

Form
Vampire
Ranks
4
Activation
1 Activation Charge

All ranks: 7 skill points · 4 time segments

SwordmasteryEquipped effect

Perfect Block restores portion of Activation Charge. This Ability works passively once equipped in the Active Abilities panel.

Form
Human & vampire
Ranks
4

All ranks: 7 skill points · 5 time segments

Sources

Sources on this page were reviewed September 8, 2026.